Résumé

-Professional Summary

I  have over 20 years of production experience in all artistic disciplines of game development, from concept art, texturing to real-time and high-resolution 3D modeling, animation and visual effects.

I bring more than 15 years of experience in staff and project management, building and mentoring art teams, solving technical- and people-related issues, finding quick and effective solutions to face tight deadlines or budgets, and maintaining state-of-the-art quality while respecting production milestones.
I know how to handle long and short projects and to manage small and large teams of artists and animators.
I also have 2 years of experience in CGI work for broadcast production.

-Work experience

2018-Present – Head of Game Art / Art Director
Staramba – Germany

2016-2018Art Director
Smilegate – Germany

2015-2016Senior Art Director / Creative Director
Aeria Games – Germany

2013-2015Art Director / Senior Artist
Yager – Germany

2009-2012Associate Art Director
Electronic Arts – USA

2005-2009Lead Artist / Art Production Manager
Crytek – Germany

2003-2005Senior Character Animator / Lead Cinematic VFX Artist
Guerrilla Games – Netherlands

2002-2003Art Director
Streamline Studios – Netherlands

2000-2002Senior 3D Artist
Valkieser Solutions – Netherlands

1999-2000Cinematic Lead Artist
CyberArtWorks – Germany

1997-1999Lead Artist
Wings Simulations – Germany

1996-1997Concept Artist / 3D Artist
Funcom – Norway

-Past Projects

2018Crossfire (PC)
2016Zoo Zap (iOS/Android)
2016Dawn of Gods (iOS/Android)
2015Dead Island 2 (XboxOne/PS4)
2015Dreadnought (PC)
2013Tiger Woods PGA Tour 14 (Xbox360/PS3)
2012Tiger Woods PGA Tour 13 (Xbox360/PS3)
2011Tiger Woods PGA Tour 12 (Wii)
2010Tiger Woods PGA Tour 11 (Xbox360/PS3)
2009Crysis 2 (Xbox360/PS3)
2009CryEngine3 Tech Demo (Xbox360/PS3)
2008Undisclosed AAA title (Xbox360/PS3)
2007Crysis (PC)
2005Killzone (PS2)
2004Shellshock Nam ‘67 (PS2/Xbox)
2003Street Racing Syndicate (PS2)
2000Demonworld 2 (PC)
1999Panzer Elite (PC)
1997Paradigm Shift (PC Online)

- Education

  • Master of Arts in Computer Graphics and Computer Animation
    University of Social Sciences “Marc Bloch” – France
  • Bachelor of Arts in Industrial and Product Design
    Campus “La Grande Tourrache” – France
  • Baccalaureate in Arts and Literature
    High School “Antoine de St. Exupery” – France

-Languages

French
Native
English
Full professional proficiency
German
Professional working proficiency

Some of the companies I worked for.