Résumé

-Professional Summary

I  have over 20 years of production experience in all artistic disciplines of game development, from concept art, texturing to real-time and high-resolution 3D modeling, animation and visual effects.

I bring more than 15 years of experience in staff and project management, building and mentoring art teams, solving technical- and people-related issues, finding quick and effective solutions to face tight deadlines or budgets, and maintaining state-of-the-art quality while respecting production milestones.
I know how to handle long and short projects and to manage small and large teams of artists and animators.
I also have 2 years of experience in CGI work for broadcast production.

-Work experience

Head of Game Art / Art Director
Staramba – Germany

Art Director
Smilegate – Germany

Creative Director / Senior Art Director
Aeria Games – Germany

Art Director
Yager – Germany

Associate Art Director
Electronic Arts – USA

Lead Artist / Art Production Manager
Crytek – Germany

Lead Cinematic VFX Artist
Guerrilla Games – Netherlands

Senior Character Animator
Guerrilla Games – Netherlands

Art Director
Streamline Studios – Netherlands

Senior 3D Artist
Valkieser Solutions – Netherlands

Cinematic Lead Artist
CyberArtWorks – Germany

Lead Artist
Wings Simulations – Germany

Concept Artist / 3D Artist
Funcom – Norway

-Past Projects

2016 – Zoo Zap (iOS/Android)
2016 – Dawn of Gods (iOS/Android)
2015 – Dead Island 2 (XboxOne/PS4)
2015 – Dreadnought (PC)
2013 – Tiger Woods PGA Tour 14 (Xbox360/PS3)
2012 – Tiger Woods PGA Tour 13 (Xbox360/PS3)
2011 – Tiger Woods PGA Tour 12 (Wii)
2010 – Tiger Woods PGA Tour 11 (Xbox360/PS3)
2009 – Crysis 2 (Xbox360/PS3)
2009 – CryEngine3 Tech Demo (Xbox360/PS3)
2008 – Undisclosed AAA title (Xbox360/PS3)
2007 – Crysis (PC)
2005 – Killzone (PS2)
2004 – Shellshock Nam ‘67 (PS2/Xbox)
2003 – Street Racing Syndicate (PS2)
2000 – Demonworld 2 (PC)
1999 – Panzer Elite (PC)
1997 – Paradigm Shift (PC Online)

- Studies

  • Master of Arts in Computer Graphics and Computer Animation
    University of Social Sciences “Marc Bloch” – France
  • Bachelor of Arts in Industrial and Product Design
    Campus “La Grande Tourrache” – France
  • Baccalaureate in Arts and Literature
    High School “Antoine de St. Exupery” – France

-Languages

English
Full professional proficiency
German
Professional working proficiency
French
Native

Some of the companies I worked for.