I created a marketing style guide to define the artistic vision of the game through visual references, color palettes and descriptive look & feel of key assets.
I directed a team of more than 10 artists (production & marketing) and supervised their work during the creation of in-game assets, promotional video, logo, key art, icon, banners, screenshots and teaser website.
I directed the visual development of the Dawn of Gods logo and the creation of three animation variations for various purposes.
Graphics created with Photoshop. Animation & FX created with After Effects.
TV & Web Trailer
I worked in collaboration with an outsourcing studio for the creation of the trailer video for Dawn of Gods, providing visual concepts and graphical assets.
I also reviewed various stages of the creation process of the trailer to ensure that the specific look & feel of the game was properly represented.